Open-source TinyGPU v2.0 renders 3D on real silicon at 15 FPS

The 240,000-transistor hobby GPU works after its Tiny Tapeout production run.

ChipNews Staff
1 Min Read

TinyGPU v2.0, an open-source graphics chip built from roughly 240,000 transistors, is running real 3D workloads after coming back from a Tiny Tapeout production run, with its developers demonstrating working silicon in a video.

At a 25 MHz clock the tiny GPU renders between 7.5 and 15 FPS in its demo scene. The design performs transformation and lighting plus rasterization, keeps a 4-bit double buffer and an 8-bit depth buffer on QSPI RAM, handles up to 1,000 triangles, applies backface culling, and supports one dynamic directional light with flat shading.

Input comes from a gamepad that rotates the model and the light source. Because the die was manufactured through a Tiny Tapeout shuttle, it will not clock above 25 MHz, but the team is already preparing a v3.0 for later in 2026.

TinyGPU v2.0 emerged from Tiny Tapeout, the program that batches dozens of hobbyist designs onto single multi-project wafers at a fraction of industrial tape-out cost. The project shows how far open-source chip design has come, from logic simulation to working silicon that produces actual graphics output.

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